Amelia: Caregiver Companion Application

Project Overview
Amelia is a mobile app + smart speaker product for informal caregivers to family members who are living with dementia. The project focuses on the design of the mobile app component, which will provide the basis for Amelia features and visual content that pairs with voice interactions. This project was completed by Samantha Landis and Rory Taylor as part of an Industry Design Project collaboration between Springboard and Benten Technologies. Due to a non-disclosure agreement with Benten Technologies, certain project details cannot be shared publicly.
Duration
6 weeks
Role
UX research, UX + UI design, prototyping, testing
Company
Benten Technologies

The Challenge

Caregivers of people living with dementia (PLWD) have to track a lot of health information including: appointments, medications and corresponding dosages, progression of the dementia or Alzheimer's disease. Caregivers want access to in-depth information on available support in an easy and efficient way. Because of their role, caregivers tend to feel isolated or unsupported, and it is difficult to find people to talk to. Care partners must always be attentive to their partner's needs, and often forget about their own needs.

The Amelia mobile app is connected to a smart speaker, and therefore the app must be designed with voice interactions in mind. The app must also take a lot of information from the user, and present it to the caregiver in a clear and concise way to assist them in their day to day responsibilities.  

The main goals of the project were to:
  • Improve caregiver mental health and overall well-being
  • Support the practical needs of caregivers with features that will allow them to track important information
  • Reduce the mental load of the caregiver and support the user to help reduce feelings of isolation

User Research

The Benten Technologies team provided us with their findings from initial user interviews. Caregivers were interviewed about their experiences living with and caring for people living with Alzheimer's disease and dementia. Additionally, Alzheimer’s disease experts were interviewed as well to provide clinical insight.

Needs Assessment

Caregivers were asked to complete a "Needs Assessment Survey" to help the team discover the needs and priorities of each caregiver. We then organized findings into a simple matrix to help determine which features and concepts we would focus on moving forward.

Competitive Analysis

We felt our product was truly unique - there is nothing on the market quite like it. So we decided to draw inspiration from different applications that excelled at producing the following features: mental health tracking, positive mood orienting, medication tracking, handling difficult PLWD behaviors, and social community engagement.

Ideation

After synthesizing research findings, we conducted multiple brainstorm sessions to begin conceptualizing solutions for the most critical needs of the caregivers. Each team member did individual brainstorming first, and then we used Figjam to collaboratively record our ideas and discuss.

Group Brainstorm

We grouped and sorted our ideas using Affinity Mapping. As a team, we took votes on which ideas were the best to focus on moving forward, and then created and voted on user stories that would become the basis for our user flows.

User Stories + User Flows

We solidified the following five user stories as a team:

As a user, I want to...

  • Interact with a community of other caregivers of people living with dementia
  • Find educational resources about what to expect as dementia progresses
  • Find professional support resources available to me
  • Keep track of my own personal responsibilities and well-being
  • Track how my loved one is feeling/behaving so I can monitor disease progression

Once the user stories were solidified, we mapped out critical user flows for the application. Since the project revolved around voice interactions, we also created critical flows that incorporated voice inputs.

Sketches

Each member of the team sketched out potential designs for critical flows and features to explore in the design phase. This phase was critical because it allowed us to get onto the same page as our stakeholders as to what was expected. At first, there was some miscommunication about whether the product was to be a standalone speaker/physical product in the caregiver’s home versus a mobile-first product. Ultimately we went through various iterations of sketching, and ended up with mobile application focused flows. See a few of my mobile-first sketched flows below.

Design and Style Guide

Brand Platform

Amelia is meant to be a companion to everyone. The design should be simple and clean, to help reduce cognitive load for the user. All communication should be easy to follow in order to reduce complexity of the topics involved. The Amelia app design should balance a professional and clinical feel that establishes trust with the user, with a lighthearted and encouraging tone. Since the application will be used by older generations, it is crucial to use color and imagery intentionally to assist in simplifying app interactions.

Logo

Typography

Colors

Incorporating User Feedback

We created some higher fidelity screens and flows to get feedback from potential users. This allowed us to quickly gain insight about the feel of the app, the proposed interactions, and ultimately how this app could successfully be integrated into daily life.

User Interviews

Over the course of testing, we conducted interviews with four caregivers and one Alzheimer's disease expert. Interviews and user testing were conducted remotely via Zoom, and sessions ran for approximately 45 minutes.

Key Takeaways:

  • Certain animations and illustrations made the app feel too young and playful
  • Improve onboarding questions and tasks to be more relevant
  • Mood logging is a desired feature, and should be expanded to include more capabilities
  • Community pages should be designed more specifically for the older demographic.
  • Create tutorial overlays to teach first time users how to effectively use the app

High Fidelity Prototype

Home Page

Calendar

Med Tracker

Mood Tracker

Onboarding Flow

Daily Mood Tracking FLow

Voice Conversation Transcription

Lock Screen Notifications

Conclusion

Next Steps

Moving forward, there needs to be full development of support resources and interactions. The Support section of the application needs to be researched and designed to include the content that will be most useful for users. A chat function should also be created for users to get immediate answers to vital questions about care.

The Amelia calendar and reminders should integrate with existing products, such as Google or Apple calendar. The app should make it easy to import events from other calendar applications.

Lessons Learned

- Team dynamics: It was the first time I had worked with a team on a UX design project like this. It was a great learning experience working with other designers, and directly with a product manager and stakeholders.
- Designing a digital product with a physical speaker product and voice interactions in mind: This project allowed us to dive into learning about voice interactions, and challenged us to think about designing flows that would encompass all types of interactions a user may have